an open source tool for geospatial
image exploitation
OpenEV Challenges
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Design geared to hardware accelerated
systems - software emulation provided using Mesa library is problematic
in some instances (tessellation, completeness of OpenGL compliance)
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Texture mapping / caching design leads
to fairly high optimal memory requirements
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Problems due to lack of maturity of
software drivers (vendor-dependent)
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OpenEV robustness is very hardware-specific
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Complexity inter-dependencies between
OpenEV, OpenGL, X servers, and X emulators
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Limited display modes supported (16-bit,
24-bit or 32-bit)
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Unaccelerated OpenGL drivers limit
window size to 1024x768 on Microsoft Windows systems